The course will enable the students to use their knowledge of illustration and design to develop storyboards, create individual frames, select and apply appropriate frame rates, and utilize animation principles to produce aesthetically appealing stop-motion animations.
Course |
Learning Outcome (at course level) |
Learning and teaching strategies |
Assessment Strategies |
|
Course Code |
Course Title |
|||
24VAA(G)225 |
Computer Graphics - I (Practical) |
CO43: Conceptualize a plan for visual exemplification of existing and new stories for a stop motion animation with multiple sketches and layouts as per the requirement. CO44: Create a portfolio showcasing the understanding of timing, movement and frame rate to ensure smooth motion and develop technical, creative & project management skills to convey stories and emotions through visual media. CO45: Enhance the ability to present and advocate their creative ideas and narrative structure, fostering confidence and proficiency in their storytelling & presentation skills and herself as an animator. CO46: Contribute effectively in course-specific interaction |
Approach in teaching: Interactive Lectures, Discussion, Ideation, Tutorials, Assignments, Brainstorming, Demonstration
Learning activities for the students: Self-Learning Assignments, Giving Tasks, Visualization, Experimenting, Sketching to Learn, Free Exploration, Focused Exploration. |
Layouts & Sketches, Continuous Assessment Test, Semester End Examinations, Daily Assignments, Observation, Student Teacher Interaction and Final Submissions |
COURSE CONTENT:
Prepare a storyboard and create a stop motion animation
Submission: - Minimum two assignments
Suggested Readings: