The course will enable the students to explain the role of design in innovation, explore new methods to attract in-store consumers, develop insights into actionable ideas, and create attractive designs, culminating in a professional presentation.
Course |
Learning Outcome (at course level) |
Learning and teaching strategies |
Assessment Strategies |
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Course Code |
Course Title |
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24VAA(G)325 |
Promotional Design - II (Practical) |
CO66: Analyse the role of novelties and point of purchase media and develop multiple sketches & layouts considering the needs of the client and design possibilities
CO67: Create a portfolio depicting the understanding of clients’ need, typography, visuals, material and possibilities in printing both manually and digitally using design elements and principles
CO68: Justify the utility of novelties and point of purchase concepts. Moderating the efficacy according to the client brief and consumer needs in her implemented design showcases universal appreciation as a graphic designer.
CO69: Contribute effectively in course-specific interaction |
Approach in teaching: Interactive Lectures, Discussion, Ideation, Tutorials, Assignments, Brainstorming, Demonstration
Learning activities for the students: Self-Learning Assignments, Giving Tasks, Visualization, Experimenting, Sketching to Learn, Free Exploration, Focused Exploration. |
Layouts & Sketches, Continuous Assessment Test, Semester End Examinations, Daily Assignments, Observation, Student Teacher Interaction and Final Submissions |
COURSE CONTENT:
Suggested Readings: