25SVAA701
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Motion Graphics (Practical)
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CO1: Develop the basic concepts of animation, 3D, tools, effects and possibilities through experiments.
CO2: Create a portfolio displaying their software skills in different tools, effects, masks, projects, compositions, layers, and animation while considering professional ethics.
CO3: Appraise the aesthetic sense, understanding of layers, importing and exporting, usage of tools and special effects, animation, working in 3D in response to market needs, and establishing herself in the market as an expert.
CO4: Contribute effectively in course-specific interaction
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Approach in teaching: Interactive Lectures, Discussion,
Ideation, Tutorials, Assignments, Brainstorming, Demonstration
Learning activities for the students: Self-Learning Assignments, Giving Tasks, Visualization, Experimenting, Sketching to Learn, Free Exploration, Focused Exploration.
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Layouts & Sketches, Continuous Assessment Test, Semester End Examinations, Daily Assignments, Observation, Student Teacher Interaction and Final Submissions
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